


As for those unused snapshots, the game will keep them in the savegame as garbage. Sometimes, it takes multiple snapshots for a single event but only one of these snapshots is used.

I found out this new feature and EA's stupid savegame mechanism to be the cause of this madness.ĭuring my experiment, the coding for taking the memory snapshot, seemed a bit buggy. More seriously, some players' games are starting to Crash To Desktop (CTD) due to insufficient RAM. At the same time, a lot of players are starting to have Error 12's while saving. For active sims, if they are on the currently active lot while something happens, the game will take a snapshot of the memory. Since The Sims 3 Generations, base game patch 1.22, memories returned as part of this patch.
